Are you searching for products that you can use to help your students learn to code? Check out the definitive list that we made. Who did we miss?
Kodable– Kodable teaches coding to children ages 4 through 10; it is the only comprehensive program on the market. This product can be utilized for individual learners or the whole school district. Kodable encourages problem-solving and critical-thinking abilities while informing kids of algorithms, syntax, variables, and more. These are all crucial abilities that coders must acquire to succeed in computer programming. With the assistance of the product’s fuzz family avatars, kids can learn computer science with friends.
Cubelets Blockly – This product teaches kids to code using a block-based visual programming system. First, kids arrange puzzle Cubelets to make a program; then, they connect an iPad, PC, Mac, or Chromebook over a Bluetooth network. Each Cubelet can then be programmed with its own set of codes. There are three kinds of Cubelets: Sense, Think, and Act. Sense Cubelets collect data; Think Cubelets interpret the data (a rudimentary brain), and Cubelets act on the information processed.
Codecademy– This website provides an easy, enabling, and practical environment for young ones to learn how to code. In this fast advancing technological age, most establishments are looking to take classes to an online product different from the generic traditional class settings dating back to the nineteenth century.
Gimkit – Gimkit is a browser-based tool that simulates a game show that requires learners to compete against one another in a controlled class environment. Excellent performance is rewarded with coins that learners can use in-game to buy utilities to enhance their scores. Learners can compete in teams or against one another, connecting via game codes on any Internet-enabled device. KitCollab mode enables learners to submit their questions before the game begins.
Codea– This coding product aims to instruct young kids on coding with the aid of visual stimulation. Children learn to bring their creative ideas to life on this product via games and simulations. Codea uses cool iPad functions such as the accelerometer and multi-touch features to help bring ideas to life.
Learn to Code with El Chavo– For ages five through eight, Learn to Code with El Chavo is an interactive game to educate young ones about the world of coding. While developing critical-thinking abilities and spatial reasoning, they develop knowledge about the logic behind computer coding. Computer coding and programming can be a hard concept to teach from a book or through a presentation. When learning through a game, kids become their own educator; they become self-reliant, but they can get assistance when needed. As a parent or educator, you can learn alongside them as well.
Lightbot: Programming Puzzles– Lightbot: Programming Puzzles is an introductory coding game for all kids. While learning loops and conditionals, kids will be operating with lights, commands, and logic. Computer coding can be hard for adults, not kids, but Lightbot will surely benefit any kids learning in a highly positive way. This is the perfect product for basics in programming, coding, and computer science; it contains over 50 levels.
CodeMonkey– This product teaches coding using computer-aided learning to integrate gaming and education. This enables learners to enhance their objective analysis using a task-oriented problem-solving approach. They are ably supported and instructed through the learning process by a walkthrough of the overall process; this feature enables instructors to teach without being acquainted with this tool beforehand.
Minecraft: Education Edition– This edition of Minecraft will help you learn. Whether computer science, wilderness conservation, chemistry, coding, math, STEM topics, and more, you can learn educational topics the fun way. If you love Minecraft, you will surely love this edition.
Mozilla Thimble– Mozilla Thimble is a web browser-based computer programming site. You can write and edit in HTML and CSS with just a few clicks and be on your way to remixing code and learning the ins and outs of programming. After you make your web pages, you can host them and share them from the website. Mozilla Thimble lets you master and share your coding abilities with the world.
Osmo Coding Awbie– Osmo Coding Awbie is a product that teaches kids to program by making them control Awbie—the fun-loving character that loves strawberries—by using coding blocks. Each block contains a coding command that guides Awbie on his tree-shaking, strawberry-consuming adventure. Kids indirectly develop logical reasoning and problem-solving abilities. The product equips kids with the tools they need to thrive in an ever-evolving world. Osmo Coding Awbie uses its reflective artificially intelligent tech to promote creativity, problem-solving, and social interaction.
Robot School – Programming For Children– Robot School – Programming For Children introduces kids to coding by helping Robbie the robot to find the fuel he needs to get home after his spacecraft crashed in a faraway galaxy. Use drag and drop programming to help Robbie find the resources he needs to make the journey back home. Robot School ensures a kid-friendly environment to learn procedures, loops, and conditional instructions. It makes programming exciting and attainable for users with different levels of knowledge.
Code Combat Computer Programming– This fun game brings coding knowledge and resources to everyone starting from 6. With the shortage of knowledge acquisition sources about programming, this product presents a great opportunity for everyone to access these materials irrespective of time, age, and economic resources. Advance through the game’s stages by learning and applying fundamental programming concepts.
robots4STEM– A visual programming product that provides learners with the basic knowledge required for computer science development. It uses a drag-and-drop programming system to teach learners the logic of programming while they control Jett, a facially expressive, responsive, humanoid robot. This product provides countless opportunities and activities to develop important coding and programming abilities, and it is quite easy to install and use. It does not require a high level of coding or programming experience or proficiency for educators and guardians.
Scratch-Scratch is a free open network made available by MIT to assist young folks in learning to think and reason systematically. Scratch makes room for learners to design and share their coding work with others around the universe. It enables them to make stories, games, and animations to assist in sharing their vision with others on the product. On this product, you can program your own interactive stories, games, and animations and share your design with others in the online community.
CoderZ by Intelitek– This product enables schools to make artificial intelligence and computer tech accessible to learners. It is a cost-effective, communicative, and captivating online product that drills, prepares, and provides a simulation environment for learners in grades 6 to 12. It prepares them for the rigors that they might experience in real life.
Sketch Nation Create– From children to adults, Sketch Nation Create enables users of all skill levels to design, make, and play their own online video games. By letting children discover, investigate, and make games with multiple levels and settings, this product builds game design and coding abilities in a fun and interactive manner. Learners can design all the characters, obstacles, challenges, and stories in their games and share them online with family and friends. Budding artists can include their own artwork and photos, bringing their ideas to life. Sketch Nation Create can be utilized successfully in various classes, from art to literacy and beyond!
Tommy the Turtle– For kids interested in learning to code, Tommy the Turtle is a fundamental introduction to the commands, sequences, and loops involved in the coding process. Kids are guided through coding to make Tommy the Turtle sing, dance, and move on stage. There is also a challenge mode where kids are asked to solve more advanced coding problems independently or with friends. This product can be utilized at home or in the tech class. Coding helps kids develop problem-solving abilities and become more comfortable using tech.
Coda Game– This product motivates kids to enter the world of programming without introducing them to the strings of long texts involved in coding that might dissuade them.
Codeable Crafts – Codeable Crafts provides a fresh perspective on teaching coding for beginners using fundamental crafting abilities (coloring, stickers, cut-out figures). It opens with a tutorial that leads kids to select either My Sketchbook or My Storybook to start to make. Kids make characters in the sketchbook and animate them in the storybook using fundamental coding blocks to make sounds, movement, and text.
Stencyl – This program enables users to make games with little or no programming knowledge. Users can make games by simply joining blocks of code that can be published across platforms. People with some knowledge of coding would find this easier to use than a novice. By purchasing Stencyl, users can play and share the program on other platforms, including iOS and Android. The game contains helpful tutorials and a live chat area.
Code.org– The objective of this program is to make computer science available in schools nationwide. The goal is to get more kids involved in the computer and programming scene, including social minorities (females and learners of color).
TapCoding – TapCoding is an iOS product designed to teach users the use of Swift, Apple’s programming language. With TapCoding, students learn about the basics of coding and other aspects such as programming functions and the use of data. Each level offers learners instruction in a programming language. TapCoding isn’t a game; its purpose is to help users build useful programming abilities.
codeSpark Academy– This product appeals to children by taking advantage of their attraction to brightly colored objects and domestic animals. These are integrated into the problem-solving steps so that kids learn to code at an early age.
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